Version 2.01
Revised 121 Year of Fayen

A
Glossary of Order of Nine Angles
Terms
Introductory Note:
The ONA employs a variety of specialist esoteric terms, such a nexion,
presencing, acausal, Tree of Wyrd, and so on.
It also needs to be understood that the ONA uses some now generally
used exoteric terms - such as
psyche, and archetype - in a particular and precise esoteric
way, and thus such terms should not be considered as being
identical
to those used by others and defined, for example, by Jung
This Second Edition of the original brief ONA Glossary contains further
terms, and some
elucidations of other terms.
Abyss
Exoterically, the Abyss represents the region where the causal
gives way to, or merges into, the acausal, and thus where the causal is
"transcended", gone beyond, or passed, and where one enters the realm
of pure acausality. Hence The Abyss can be considered as an
interchange, a nexus, of temporal, atemporal, and spatial and aspatial,
dimensions. This region is, for example, symbolized on The Tree of
Wyrd, as being between the spheres of Sun and Mars, and 'Entering
the Abyss' is that stage of magickal development which
distinguishes the Master/ Mistress from the Adept.
Esoterically, The Tree of Wyrd is itself a re-presentation of The
Abyss, as are other esoteric re-presentations, such as The Star Game.
Acausal
The term acausal refers to "acausal Time and acausal Space": that
is, to the acausal Universe. This acausal Universe is part of the
Cosmos, which Cosmos consists of
both the acausal and the causal, where "causal" refers
to the Universe
that is described, or re-presented, by causal Space and causal Time.
This causal Universe is that of our physical, phenomenal, Universe,
currently described by sciences such as Physics and Astronomy.
The acausal is non-Euclidean, and "beyond causal Time": that is, it
cannot be represented by our finite causal geometry (of three spatial
dimensions at right angles to each other) and by the flow, the change,
of causal Time (past-present-future), or measured by a duration of
causal Time.
In addition - and just as causal energy exists in the causal
(understood as such energy is by sciences such as Physics) - acausal
energy exists in the acausal, of a nature and type which cannot be
described by causal sciences such as Physics (based as these are on a
causal geometry and a causal Time).
According to the aural tradition of the ONA, there are a variety of
acausal life-forms; a variety of acausal life, of different species,
some of which have been manifest in (or intruded into) our causal
Universe.
For more details regarding the acausal, and acausal life, see the
following ONA MSS: (1) The Mythos of the Dark Gods: Beings of
Acausal Darkness; (2) Advanced Introduction to The Dark Gods:
Five-Dimensional Acausal
Sorcery.
Acausal Thinking
One of The Dark Arts. Acausal Thinking is basically
apprehending the causal, and acausal
energy, as these "things" are - that is, beyond all causal
abstractions, and beyond all causal symbols, and symbolism, where such
causal symbols include language, and the words and terms that are part
of language.
One technique used to develope Acausal Thinking is The Star Game (qv).
Aeon
An
Aeon - according to the Sinister Way of the ONA - is a
particular presencing of certain acausal energies on this planet,
Earth, which energies affect a multitude of individuals over a
certain period of causal time. One such affect is via the psyche of
individuals. This particular presencing which is an Aeon is via a
particular nexion, which is an Aeonic civilization, which
Aeonic civilization is brought-into-being in a
certain geographical area and usually associated with a particular mythos.
Archetype
An archetype is a particular causal
presencing of a certain acausal energy and is thus akin to a type of
acausal living being in the causal (and thus "in the psyche"):
it is born (or can be created, by magickal means), its lives, and
then it "dies" (ceases to be present, presenced) in the
causal (i.e. its energy in the causal ceases).
Balobians
Those artists, musicians, artisans, and writers (and similar types),
who share or are
inspired by the sinister ethos and/or the Dreccian, or Satanic,
life-style of the ONA, and/or who share some or
all of our aims and objectives, but who may not have some formal
involvement with us, and who usually do not publicly claim association
with the ONA or with the ONA ethos.
Baphomet
Baphomet is regarded as a Dark Goddess - a sinister female entity, The
Mistress (or Mother) of Blood. According to tradition, she is
represented as a beautiful mature woman, naked from the wait up, who
holds in her hand the severed head of a man.
She is regarded as one manifestation of one of The Dark Gods, The
Bride-and-Mother of Satan, and Rites to presence Baphomet in our causal
continuum exist, for example in The Grimoire of Baphomet.
Black Book of Satan
The book of that name containing the traditional ceremonial rituals of
sinister/Satanic ceremonial magick, used by ONA Initiates.
Causal Abstractions
Abstractions (aka causal abstractions) are manifestations of the
primary (causal) nature of mundanes, and are manufactured by mundanes
in their mundane attempt to understand the world, themselves, and the
causal Universe. Exoterically, abstractions re-present the mundane
simplicity of causal linearality - of causal reductionism, of a simple
cause-and-effect, of a limited causal thinking.
All abstractions are devoid of Dark-Empathy and the perspective of
acausality, and thus are redolent of, or directly manifest, materialism
and the Untermensch ethos derived from such materialism.
Understood exoterically, an abstraction is the manufacture, and use of,
some idea, ideal, "image" or
category, and thus some
generalization, and/or some assignment of an individual or individuals
to some group or category. The positing of some "perfect"
or "ideal" form, category, or thing, is part of abstraction.
Abstractions hide the true nature of Reality - which is both causal and
acausal, and which true nature can be apprehended and understood by
means of The Dark Arts, and thus by following the Occult way from
Initiate, to Adept, and beyond.
According to the ONA, the so-called Occult Arts - and especially the
so-called Satanism - of others are manifestations of causal
abstractions, lacking as they do the learning of the skills of
Dark-Empathy, Acausal-Thinking, and Sinister Sorcery, and thus lacking
as they do the ability to develope our latent human faculties and our
latent sinister character.
Dark Arts
The Dark Arts are the skills traditionally learnt by those following
the Seven Fold (Sinister) Way, and include Dark-Empathy,
Acausal-Thinking, and practical sorcery (External, Internal, and
Aeonic).
In addition, a sinister tribe of Dreccs (qv) is a new type of
Dark Art, developed by the ONA to Presence The Dark in practical ways.
Dark-Empathy
One of The Dark Arts. Also called Sinister-Empathy (qv). The term
Dark-Empathy (also written Dark Empathy) is also sometimes used to
describe that-which is redolent of the acausal, and thus that-which
presences or which can presence "dark forces" (dark/acausal energies)
in the causal and in human beings; and thus used in this exoteric sense
it refers to that-which imbues or which can imbue things with acausal
energy, and which distinguishe the Occult in general from the exoteric
and the mundane.
Dark Gods
According to the Sinister Tradition of the ONA, The Dark Gods (aka The
Dark Ones) are
specific entities - living-beings of a particular
acausal species - who exist in the realms of the acausal, with some
of
these entities having been presenced, via various nexions, on Earth in
our distant past. [See, for example, the ONA MS The Mythos of the
Dark Gods: Beings of Acausal Darkness. ]
Drecc
Someone who lives a practical sinister life, and thus who lives by The
Law of the Sinister-Numen (qv) and who thus Presences The Dark in
practical ways by practical sinister deeds. A sinister tribe is a
territorial and independent group of Dreccs (often including drecclings
- that is, the children of Dreccs) who band together for their mutual
advantage and who rule or who seek to rule over a particular area,
neighbourhood, or territory. A sinister tribe is thus a practical
manifestation of the Dreccian way of life.
Dreccs, and their associated tribe, rarely engage in overt practical
sorcery and mostly do not describe themselves as Satanists or even as
following the LHP. Instead, they describe and refer to
themselves, simply, as Drecc.
Exeatic
To go beyond and transgress the limits imposed and prescribed by
mundanes, and by the systems which reflect or which manifest the ethos
of mundanes - for example, governments, and the laws of what has been
termed "society".
Exoteric/Esoteric
Exoteric refers to the outer (or causal) form, or meaning, or nature,
or character, or appearance, of some-thing; while esoteric refers to
its Occult/inner/acausal essence or nature. What is esoteric is that
which is generally hidden from mundanes (intentionally or otherwise),
or which mundanes cannot perceive or understand. Causal abstractions
(qv) tend to hide the esoteric nature (character) of things, and/or
such abstractions describe or refer to that-which is only causal and
mundane and thus devoid of Dark-Empathy.
Thus, a form manufactured by an Adept for some Aeonic purpose - for
example, a tactic to aid strategic aims - has an outer appearance and
an outer meaning which is usually all that mundanes perceive or
understand, even though it has an (inner) esoteric meaning.
Falcifer
1) The title of the first volume of The Deofel Quartet.
2) The exoteric name given to the esoteric (or "hidden") nexion
which is opened by Adepts to prepare the way for Vindex. This
nexion - like Vindex - may be presenced in a specific individual, or in
a group of individuals. There is a symbiotic relationship between
Falcifer and Vindex, who - if presenced in individuals - can be either
male or female.
Hebdomadry
A traditional name used to describe The Septenary System.
Law of The Sinister-Numen
The Law of The Sinister-Numen (aka The Sinister Code) is a
practical manifestation, in our causal continuum, of the Sinister-Numen
- of those things which can breed excellence of sinister character in
individuals, and thus which Presence The Dark in practical ways.
The Law also describes the sinister ethos of The Order of Nine Angles.
[The Sinister Code is given in full in an Appendix, below.]
Left Hand Path (LHP)
The amoral and individualistic Way of Sinister Sorcery. In the LHP
there are no rules: there is nothing that is not permitted; nothing
that is forbidden or
restricted. That is, the LHP means the individual takes sole
responsibility for their actions and their quest, and does not abide by
the ethics of mundanes.
Magick
Magick (aka Sorcery) - according to the Sinister tradition
of the ONA - is defined as "the presencing of acausal energy in
the causal by means of a nexion. By the nature of our consciousness,
we, as human individuals, are one type of nexion - that is, we have
the ability to access, and presence, certain types of acausal
energy."
Furthermore, magick - as understand and practised by the ONA - is
a means not only of personal development and personal understanding
(a freeing from psychic, archetypal, influences and affects) but also
of evolving to the next level of our human existence where we can
understand, and to a certain extent control and influence,
supra-personal manifestations of acausal energies, such as an Aeon,
and thus cause, or bring-into-being, large-scale evolutionary change.
Such understanding, such control, such a bring-into-being, is Aeonic
Magick.
Aeonic Magick is the magick of the Adept and
those beyond: the magick of the evolved human being who has achieved
a certain level of self-understanding and self-mastery and who thus
is no longer at the mercy of unconscious psychic, archetypal,
influences, both personal/individual, and of other living-beings, such
as an Aeon.
Internal Magick is the magick of personal change and evolution: of
using magick to gain insight and to develope one's personality and
esoteric skills. There are seven stages involved in Internal Magick.
External Magick is basic, "low-level", sorcery as sorcery has
been and still is understood by mundanes - where certain
acausal energies are used for bring or to fulfil the desire of an
individual.
Ceremonial Magick is the use (by more than two individuals gathered in
a group) of a set or particular texts or sinister rituals to access and
presence sinister energies.
Five-dimensional magick is the New Aeon magick sans symbols,
ceremonies, symbology (such as the Tree of Wyrd) and beyond all causal
abstractions, and it is prefigured in the advanced form of The
Star
Game.
Mundane
Exoterically, mundanes are defined as those who are not of our
sinister kind - that is, as those who do not live by The Law of the
Sinister-Numen (qv).
Esoterically, mundane-ness is defined as being under the influence
of, or being in thrall to, or being addicted to, and/or believing in,
and/or using as a means of understanding, causal abstractions (qv).
Naos
1) The name of one of the "boards" (spheres) of The Star Game,
taken from the star of the same name: Zeta Puppis in the constellation
Argo.
2) The title of the ONA text "Naos - A Practical Guide to Becoming
An Adept".
3) According to aural legend, there is also a Star Gate - an actual
physical nexion - in the region around or near to this particular star.
Nexion
A nexion is a specific connexion between, or the intersection of, the
causal and the acausal, and nexions can, exoterically, be
considered to be akin to "gates" or openings or "tunnels" where there
is, or
can be, either a flow of acausal energy (and thus also of acausal
entities)
from the acausal into our causal Space and causal Time; a journeying
into the acausal itself; or a willed, conscious flow or presencing (by
dark sorcery) of acausal energies.
Basically, there are three main types of nexion. The first is an actual
physical nexion. The second type of nexion is a living causal being,
such as ourselves. The third type of nexion is a magickal creation:
that is, some form
in-which acausal energy is presenced or "channelled into" by a sinister
Adept. [For more details of these three types see the ONA MS The
Mythos of the Dark Gods.]
Nine Angles
The Nine Angles have several meanings - or interpretations,
exoteric and esoteric - depending
on context.
In the esoteric sense, they re-present the nine combinations (and
transformations) of the three basic "alchemical" substances, which nine
and their transformations (causal and acausal) are themselves
re-presented by The Star Game.
In the exoteric, pre-Adept, sense, they may be said to
re-present the 7 nexions of the Tree of Wyrd plus the 2 nexions which
re-present
the ToW as itself a nexion, with The Abyss (a connexion between the
individual and the acausal) being one of these 2 "other nexions". It
should be remembered, of course, that each sphere of the ToW is
not two-dimensional (or even three-dimensional) and in a simple way
each sphere can be taken as a reflexion (a "shadow") of another - for
example, Mercury is the 'shadow' of Mars.
In another exoteric sense, the nine are the alchemical process of the 7
plus the 2, which 2 are the conjoining of opposites: and, in one sense,
this conjoining can be taken to be (magickally, for instance, in a
practical ritual) as the conjoining of male and female (hence what is
called one of the Rites of the Nine Angles) - although there
are other practical combinations, just as each magickal act
involving such Angles should be undertaken for a whole and particular
alchemical season: that is, such a working should occupy a space of
causal-time, making it thus a type of four-dimensional magick which can
access the fifth magickal dimension, the acausal itself. A somewhat
more advanced understanding of the Nine - in relation to a ritual to
create a Nexion - is hinted at in the recent fiction-based MS Atazoth.
Beyond this, the Nine Angles are symbols of The Star Game which
itself
is sorcery - that is, one nexion which can presence the acausal. But
even this is only a beginning - a re-presentation, in symbols, of what
is, in essence, without symbols: a useful means for Initiates, and
Adepts, to move toward the new five-dimensional magick embodied in, and
beyond, the ONA.
Order of Nine Angles (ONA)
The ONA is a subversive, sinister, esoteric association comprising
Sinister
Tribes, Dreccs, Traditional Nexions, Sinister-Empaths, individual
Sorcerers (male and female), and Balobians.
One of the primary aims of the ONA is to develope a new type of human
being by using and developing our latent abilities (by means of The
Dark Arts) and by breeding a new type of individual character, with
this new type of character being a sinister one which itself can only
be nurtured and developed by practical means and through practical
exeatic deeds.
Presencing The Dark
A term used to describe the manifestation of sinister (acausal)
energies in the causal by means of some causal or combined
causal/acausal form, exoteric or esoteric.
Understood exoterically, To Presence The Dark means to consciously work
acts of sinister sorcery by either esoteric means (such as a Rite of
Dark Sorcery) and/or through practical (exoteric) sinister deeds where
the intent is a sinister one.
Understood esoterically, To Presence The Dark means to undertake
acts of Sinister Wyrd and thus to work Aeonic Sorcery.
Psyche
The psyche of the
individual is a term used, in the Sinister Way, to describe those
aspects of an individual - those aspects of consciousness - which are
hidden, or inaccessible to, or unknown to, the individual. Basically,
such aspects can be considered to be those forces/energies which do
or which can influence the individual in an emotional way or in a way
which the individual has no direct control over or understanding of.
One part of this psyche is what has been called "the
unconscious", and some of the forces/energies of this
"unconscious" have been, and can be, described by the term
"archetypes"
Rounwytha
The name traditionally given to those few, rare, individuals (mostly
women) who naturally possessed the gift of Dark-Empathy (aka
Sinister-Empathy).
Satan
Satan is regarded, by the ONA, as the exoteric "name" of a
particular acausal being: that is, as a living entity dwelling in the
acausal. This entity has the ability to presence, to be manifest in,
our causal, phenomenal world, and the ability - being a shapeshifter -
to assume various causal forms. [Regarding the "names" of such beings,
see, for example, Footnote (2) of the MS The Mythos of the Dark
Gods. ]
Satanism
According to the ONA, Satanism is a specific Left Hand Path, one aim of
which is to transform, to evolve, the individual by the use of esoteric
Arts, including Dark Sorcery. Another aim is, through using the
Sinister
Dialectic, to transform the world, and the causal itself, by - for
example - returning, presencing, in the causal, not only the entity
known as Satan but also others of The Dark Gods.
In essence, and thus esoterically, Satanism - as understood and
practised by the ONA (presenced by means of Traditional Nexions) - is
one important exoteric form appropriate to the current Aeon, and thus
useful in Presencing The Dark.
Septenary
A name for the basic symbology (causal magickal symbolism) of the Seven
Fold Sinister Way represented
exoterically by The Tree of Wyrd, and consisting of seven stages
or "spheres" joined by various pathways.
Sinister Dialectic
The sinister dialectic (often called the sinister dialectic of
history) is the name given to Satanic strategy - which is to further
our evolution in a sinister way by, for example, (a) the use of Black
Magick/sinister presencings to change individuals/events on a
significant scale over long periods of causal Time; (b) to gain control
and influence; (c) the use of Satanic forms and magickal presencings to
produce/provoke large scale changes over periods of causal Time; (d) to
bring-into-being a New Aeon; (e) to cause and sow disruption and Chaos
as a prelude to any or all or none of the foregoing.
Sinister-Empathy
Sinister-Empathy (aka Acausal-Empathy aka Dark-Empathy) is a
specific type of empathy - that which relates to and concerns
acausal-knowing. That is, the perception and the understanding of the
acausal nature of those beings which possess or which manifest acausal
energy.
Sinister-empathy is one of the skills/abilities that can be learnt by
suitable (but not all) Internal Adepts, and can be developed by those
beyond that particular esoteric stage of knowledge and understanding.
Some rare individuals (traditionally called by the name Rounwytha) are
naturally gifted with Dark-Empathy.
Sinister-Numen
The Sinister-Numen is the term used to describe that which, and those
whom, re-present certain types of acausal energy in the causal.
Thus, certain archetypes, and archetypal forms, are - exoterically -
sinisterly numinous, and hence have the ability to influence and
inspire human beings - as well as, in some cases, having the ability to
direct certain individuals beyond the ability of those individuals to
control such direction.
One of the most practical manifestations (the most practical
presencing) of the sinister-numen in the causal realm is The Law of The
Sinister-Numen, and which Law serves to define, and to manifest, that
which is not-mundane, and thus that-which-is-ONA.
Sinister Way
A name given to the system of training (magickal and practical) of
Initiates used by the ONA. Sometimes also called The Seven-Fold
Sinister Way.
It consists of seven stages, each represented by a particular magickal
Grade. [See, for example, the ONA MS NAOS.] One aim of the Way
is to create Satanic individuals.
Sorcery
Often used as a synonym of magick (qv). Sorcery - according to
the
Dark, Sinister, tradition followed by the
ONA - is the use, by an individual, individuals, or a group, of acausal
energy, either directly (raw/acausal/chaos) or by means of symbolism,
forms, ritual, words, chant (or similar manifestations or presencing(s)
of causal constructs) with this usage often involving a specific,
temporal (causal), aim or aims. [See the ONA MSS
An Introduction to Dark Sorcery and NAOS.]
Star Game
The Star Game is a re-presentation of the nine aspects of the basic
three whose changing in causal time represents a particular presencing
of acausal energy. That is, the nine re-presents not only the nexion
that is the presencing of the acausal evident in our psyche and
consciousness, but also many other nexions as well.
This particular re-presentation is an "abstract" one, as distinct from
the more "causal" symbology of The Tree of Wyrd (and of the septenary
system itself).
The Star Game exists in two basic forms: the "simple form" and the
"advanced" form, and one of its aims is to develope acausal-thinking
(beyond causal abstractions) and thus skill in five-dimensional magick.
It can also be played as a "game", akin to a chess, and can be used
magickally, to presence acausal energies. The basics of The Star Game
are described in the ONA MS NAOS.
Traditional Nexions
A name given to ONA groups (aka Temples) where individuals undertake
The Seven Fold Way, and where sinister ceremony sorcery is
undertaken. Many (though not all) Traditional Nexions follow the
path of Satanism.
Traditional Satanism
A term, first used by the ONA several decades ago, to describe its
own Sinister and Septenary Way, and to distinguish it from the other
types of "Satanism" (such as those of Lavey and Aquino) which were once
given public prominence.
The term was used to describe the ONA due to the aural, and other,
teachings of the ONA: many of which teachings (such as the Septenary
system and Esoteric Chant; legends and myths regarding Baphomet and The
Dark Gods; and Satanism as an individual Way of personal and Aeonic
evolution) were handed down aurally by reclusive sinister Adepts over
many centuries.
The term Traditional Satanism has since been appropriated by others,
some of whom have attempted to redefine it.
Tree of Wyrd
The Tree of Wyrd, as
conventionally described ("drawn") and with its correspondences and
associations and symbols (see the ONA MS NAOS), re-presents
certain acausal energies, and the
individual who becomes familiar with such correspondences and
associations and symbols can access (to a greater or lesser degree
depending on their ability and skill) the energies associated with the
Tree of Wyrd. The Tree of Wyrd itself is one symbol, one
re-presentation, of that meeting (or "intersection") of the causal and
acausal which is a human being, and can be used to represent the
journey, the quest, of the individual toward the acausal - that is,
toward the goal of magick, which is the creation of a new, more
evolved, individual.
Vindex
The name of the exoteric (or "outer") nexion through which
powerful acausal energies are presenced on Earth in order to destroy
the current status quo (the Old Aeon, now manifest in the
so-called New World Order) and prepare the way for - and inaugurate the
practical beginnings of - the New Aeon. Like Falcifer (q.v.),
Vindex can be presenced ("manifest") in an individual (who may be male
or female). If an individual, Vindex is the embodiment of The Law of
the New Aeon, which is personal honour [See the ONA MSS The Law of
the New Aeon and Tyrannies End: Anarchy, Magick and the Law of
Personal Honour].
Used as the exoteric name of an individual, Vindex means "the Avenger",
and while it is traditionally (and semantically) regarded as a male
name, with the Anglicized feminine form being Vengerisse,
Vindex is now often used to refer to either the man or the woman who is
or who becomes the nexion.
Wyrd
As used by the ONA, Wyrd is the term used to describe that
supra-personal forces (aka energies) which can influence individuals,
which non-Adepts cannot control in any manner, which Adepts can
discover and to a quite limited extent influence, but which only those
of and beyond the esoteric stage of Master/Mistress (that is, beyond
The Abyss) can fully synchronize with.
Exoterically, Wyrd can be considered to be the Cosmic fates of the
individual (note the plural, due to the partly acausal nature of Wyrd),
as opposed to the simple, causal/linear, Destiny (fate) of the
individual, and which Destiny can be dis-covered by means of the Rite
of Internal Adept.
ONA
118 Year of Fayen
Revised 121
Version 2.01
Appendix
The Sinister Code
Those who are
not our sinister brothers or sisters are mundanes. Those who are our
brothers and sisters live by - and are prepared to die by - our unique
code of dark (sinister) honour.
Our sinister-honour means we are fiercely loyal to only
our own sinister, ONA, kind. Our sinister-honour means we are wary of,
and do not trust – and often despise – all those who are not like us,
especially mundanes.
Our duty – as individuals who live by the Code of
Sinister-Honour –
is to be ready, willing, and able to defend ourselves, in any
situation, and to be prepared to use lethal force to so defend
ourselves.
Our duty – as individuals who live by the Code of
Sinister-Honour –
is to be loyal to, and to defend, our own kind: to do our duty, even
unto death, to those of our brothers and sisters to whom we have sworn
a personal oath of loyalty.
Our obligation – as individuals who live by the Code of
Sinister-Honour – is to seek revenge, if necessary unto death, against
anyone who acts dishonourably toward us, or who acts dishonourably
toward those to whom we have sworn a personal oath of loyalty.
Our obligation – as individuals who live by the Code of
Sinister-Honour – is to never willingly submit to any mundane; to die
fighting rather than surrender to them; to die rather (if necessary by
our own hand) than allow ourselves to be dishonourably humiliated by
them.
Our obligation – as individuals who live by the Code of
Sinister-Honour – is to never trust any oath or any pledge of loyalty
given, or any promise made, by any mundane, and to be wary and
suspicious of them at all times.
Our duty – as individuals who live by the Code of
Sinister-Honour –
is to settle our serious disputes, among ourselves, by either trial by
combat, or by a duel involving deadly weapons; and to challenge to a
duel anyone – mundane, or one of our own kind – who impugns our
sinister honour or who makes mundane accusations against us.
Our duty – as individuals who live by the Code of
Sinister-Honour –
is to settle our non-serious disputes, among ourselves, by having a man
or woman from among us (a brother or sister who is highly esteemed
because of their sinister deeds), arbitrate and decide the matter for
us, and to accept without question, and to abide by, their decision,
because of the respect we have accorded them as arbitrator
Our duty – as sinister individuals who live by the Code of
Sinister-Honour – is to always keep our word to our own kind, once we
have given our word on our sinister honour, for to break one’s word
among our own kind is a cowardly, a mundane, act.
Our duty – as individuals who live by the Code of
Sinister-Honour –
is to act with sinister honour in all our dealings with our own
sinister kind.
Our obligation – as individuals who live by the Code of
Sinister-Honour – is to marry only those from our own kind, who thus,
like us, live by our Code and are prepared to die to save their
sinister-honour and that of their brothers and sisters.
Our duty – as individuals who live by the Code of
Sinister-Honour –
means that an oath of sinister loyalty or allegiance, once sworn by a
man or woman of sinister honour (“I swear on my sinister-honour that I
shall…”) can only be ended either: (1) by the man or woman of sinister
honour formally asking the person to whom the oath was sworn to release
them from that oath, and that person agreeing so to release them; or
(2) by the death of the person to whom the oath was sworn. Anything
else is unworthy of us, and the act of a mundane.